Change log 140112 -> 140216
These are the changes between version 1.06 (140112) and 1.07 (140216).
Client Changes
- Loose Weight heritage should now be unlocked only when the player is stuck in a water pit.
- Player now correctly steps on visible traps while blinded, confused, etc. and when disarm fails.
- Player's dog no longer turns into an enemy when items are thrown at it by the player.
- Player's dog is now healed when it eats meat that is thrown at it.
- Fixed some special encounter shout typos.
- Snake pits are no longer deep enough to crash the game when the player plane shifts on them.
- Dogs are no longer considered neutral when they block the path between enemies.
- Fixed a bug that prevented AI controlled melee creatures from attacking boss creatures.
- Creature levels are now matched to either player's level or dog's level, whichever is higher.
- Look action now shows more detailed information when used on friends.
- Look action now shows the target creature's health bar for 5D6 turns.
- Looting an item under a dying creature should no longer remove the creature before it drops its loot.
Server Changes
- Fixed a bug with /decay admin command that can result in deletion of all accounts.