Change log 2.26 (240521) -> 2.27 (240812)
Here's the full list of changes:
- Auras no longer work in your hideout.
- Added a hireling musician encounter.
- Added caster shields as rare drops.
- Added elemental arrows as rare drops.
- Added escape timer for encounter bosses.
- Ryan the Trickster is now capped to 8 rats.
- Intimidation and persuasion thresholds scale with level now.
- Torches and camp fires can now reduce hypothermia in glacial maps.
- Added a new side game with some weapon enhancement rewards.
- Added Healing Touch mouse tooltip string on charisma box.
- Renewing Touch now benefits from healing power enchants.
- Changed the way item sorting works with 2x1 items.
- BSoTW can now be used to finish some heritages.
- Fixed a bug with trading card dust and online accounts.
- Fixed the conditions how One Strange Trip can be failed.
- Fixed a bug with Who's Trolling challenge.
- Fixed a bug with Ritual Sacrifice.
- Fixed weapon damages and base costs.
- Added Superior weapon special rule.
- Weapon and arrow damage types are now shown.
Change log 2.25 (240505) -> 2.26 (240521)
Here's the full list of changes:
- Fixed a bug with death string generation.
- Fixed an unintended behavior with Command Beast and Enslave Daemon.
- Fixed the unintended outcomes of said spells.
Random ramblings: EU regulations have prevented me from updating the iPad version for
quite some time now and I finally decided to prevent the game from being sold in EU
altogether so that I can tick the box that says "I'm EU compliant" and update the
game before someone stumbles upon a bug that breaks their run.
I'll try to sort out all the necessary documents whenever the next update comes but
at the moment I'm just too tired to do any paperwork.
Change log 2.24 (240224) -> 2.25 (240505)
Here's the full list of changes:
- Added rare drop mechanic.
- Added Adventurer's Belt.
- Added Tormentor's Pouch.
- Added Occultist's Pouch.
- Added Alchemist's Pouch.
- Added Jeweller's Pouch.
- Added Huntsman's Quiver.
- Added stacking to stash boxes.
- Added 6 different wizard rods.
- Added the Scepter of Command.
- Tweaked some staff properties.
- Fixed a controller quick loot bug.
- Fixed a game breaking weapon swap bug.
- Fixed a health multiplier bug, highscore reset and stuff.
- Added /resetscores console command.
- Added death announcements.
- - - - - - - - - - - - - - - - - - - - -
- Halved wizard rod blast attack damage modifier.
- Added priority option for transmutation bag.
- Fixed Scroll Sleeves and Potion Sleeves descriptions.
- /mrgsteam command now unlocks all gifts if Grinder's Dream is completed.
- Heroic mode no longer has bags, hideout, bloodlines, gifts or side games.
- Heroic mode curio vendor no longer has anything besides random charms.
- Most heritages can no longer be unlocked in heroic mode.
- Increased heroic mode creature base health multiplier.
- Added separate highscore list for heroic characters on the server.
- Added some filtering to death logging for heroic players.
This was a fairly big update and it became even larger after feedback,
bug reports and suggestions, and some of the items in the update were changed
and that's why the list is split in two.
Change log 2.23 (231115) -> 2.24 (240224)
Here's the full list of changes:
- Added hideout levels 49-72.
- Added a way to clear potions and scrolls.
- Added a grinding wheel to sharpen melee weapons.
- Added a dummy target that can be used to check your weapon damage.
- Added a wardrobe and a mirror because why not.
- Added a heirloom chest that can restore certain heirloom items.
- Medium polearms are no longer two-handed weapons.
- Added a new special attack for treemen.
- Snails gained 50% more damage that can't be resisted.
- Fixed a bug where critical hits would not cause confusion in some cases.