December 28th, 2021

Change log 2.11 (211130) -> 2.13 (211231)

Here's the full list of changes:

- Fixed a mobile bug that made it impossible to name legendary items.
- Added a craftable legendary amulet and a quest line to craft it.
- Buffed almost all named creatures with additional health or crit.

November 22nd, 2021

Change log 2.10 (211001) -> 2.11 (211130)

Here's the full list of changes:

- Added fishing and a puzzle quest.
- Nerfed Blessed Amulet of Free Action.
- Fixed Peek effect in the card game.
- Fixed localization of unique item names.

This is what happens when you are bored and want to program an algorithm to create unique Sudoku puzzles after you see someone trying to solve one. Oh well, 200 and some lines later I have an algorithm that can do just that and which reliably creates them with 23 to 25 initial numbers or "givens".

October 6th, 2021

Change log 2.09 (210827) -> 2.10 (211001)

Here's the full list of changes:

- Updated to the latest 2021 version of Unity.
- Updated to the latest version of Steamworks.NET.
- Updated to the latest XCode and iOS build target.

August 27th, 2021

Change log 2.08 (210615) -> 2.09 (210827)

Here's the full list of changes:

- Added trollish bloodline.
- Added rune crafting and some fluff.
- Shadowstep works with amulet of seven keys now.
- Wildfire no longer douses lit torches.
- Buffered works with levitation now.
- Fixed some typos in grail use descriptions.
- Fixed a missing repaint when returning schematics.

June 15th, 2021

Change log 2.07 (210531) -> 2.08 (210615)

Here's the full list of changes:

- Added Draconic bloodline.
- Fixed a bug that prevented using stairs with right mouse button.
- Fixed a bug that prevented arcane spells from being reflected.
- Fixed a bug that prevented some wands from being reflected.

May 17th, 2021

Change log 2.06 (210319) -> 2.07 (210531)

Here's the full list of changes:

- Scroll of Enchanting now costs 40 gold coins instead of 80.
- Fixed two separate coin looting bugs that happened while having a full inventory.
- Scroll of Knowledge should now print the name of the scroll it makes known.
- Scroll of Knowledge now correctly teaches knowledge about a tome instead of spell.
- Changed text color to highlight whenever player learns or forgets about a knowledge.
- Wand of Scripting can no longer duplicate blank scrolls.
- Fixed a bug that printed about lost friends when creating a new character.
- Added a secret bag recipe and a challenge for some legendary bolts.
- Added feathers as a stackable junk item.
- Fixed a bug where AI thinks it can charge when it actually can't.
- Fixed a bug where resolution change led to client being modified error message.
- Fixed a bug that prevented some creatures from attacking if the player didn't see them.
- Fixed a bug that crashed the game when trying to enter the last level of Crumbling Abyss.
- Fixed a bug that made creature animations flicker when they moved or attacked.
- Fixed a bug that made Sweeping Blow change the animation target.
- Miscasts can now damage conduit weapons in addition to other effects.
- Potion of Healing now heals for X x 10% + XD6 instead of XD6 (*).
- Disabled player made maps from being added to the custom map pool (whoops).
- Fixed a bug that occasionally prevented using cursor actions (e.g. charge).
- Fixed a bug that allowed charging enemies that were in the fog of war.
- Corners can no longer be targeted using the target cursor (square -> octagon).
- Fixed a bug that crashed the game when the player died in dingbat form.
- Changed demonrat from strength based melee to agility based melee.
- Most action sounds made while shapeshifted now play creature move sound instead.
- Hateful Aura's radius is now 4 for non-monsters (used to be 8).
- Humans are now hostile towards shapeshifted creatures.
- Purple wizard staff now correctly teaches Release Soul.
- Added Bloodlines DLC data.

(*) All percentage based values use the relevant maximum value, e.g. max health.

March 21st, 2021

Change log 2.05 (210131) -> 2.06 (210319)

Here's the full list of changes:

- Scroll of Ender card should no longer exhaust another random card.
- Added disoriented status effect that prevents casting teleport spells.
- All teleport effects now cause you to become disoriented for a while.
- Item trade, repair, enchant and identify costs have been changed.
- Highscores are reset again due to the changes. server changes:

- Server highscores have been reset.
- Existing characters cannot trigger the win screen by looting the crown.
- Version 2.06 or newer is now required to login to the server.

March 10th, 2021

Server is back up...

There was an "unscheduled upgrade" on the game server and I wasn't aware of that (bad timing to have a break from checking server status for a couple of days). Everything should be up and running now.

January 23rd, 2021

Change log 2.04 (201031) -> 2.05 (210131)

Here's the full list of changes:

- Changed the color of combat log status effect strings to make them more visible.
- Infinite Flask can now be used with all 1x1 sized food items.
- Arcanist in the Market Square now always has an additional blank scroll or an empty potion.
- Added 4 new crafting materials (Core of Fire, Water, Air and Earth).
- These elemental cores also function as grenades when thrown.
- Added arrows and bolts crafting tabs to Leo's Workshop and 12 new schematics.
- Added 2 new crafting heritages.
- Fixed a number of localized Chinese texts.
- Added two new legendary weapon recipes for the transmutation bag (Requires The Hoard DLC).
- Fixed several Multi Shot bugs and it no longer uses arrows directly from the inventory.
- Cursed Scroll of Time Warp no longer resets the turn counter and it just resets your talents.
- Fixed some key handlers that allowed actions to be used while various windows were shown.
- Replaced male order sound with a three different ones to give some variety.
- Replaced placeholder female charge, order and push sounds with something else.
- Talking to Woof now removes bleeding, burning and Deadly Poison effects or heals it.
- Added a new huge boss, quest and heritage (remember to bring your Fluffy Rabbit's Foot).
- The King, Gurmur and the new boss are now immune to Deadly Ghoul Tooth and the Equalizer.
- Gurmur and the new boss must be killed in order to start the final quest.
- Retreating from either of the required boss levels means that you lose the game.
- Repelling Smite now correctly repels only adjacent creatures instead of all visible creatures.
- Various summoning spells now cause exhaustion that prevents further summoning for a while.
- Enslave Daemon now shows the health bar of the target daemon while it is enslaved.
- Spirit wolves and fire wurms now have a small light radius.
- Allowed a few more heritages to be unlocked on casual and heroic difficulties.
- Heritage selection in character creations is now saved for the next time.
- Sign Language talent now works while silenced.
- Hail the Pooch heritage now works while silenced but only if Woof is your only friend.
- Darkseers now come equipped with a Scroll of Polymorph.
- Huge bosses can no longer be confused, charmed, chilled, cursed, paralyzed, shocked or stunned.
- Huge bosses can now attack up to 3 spaces away from their center.
- Swarms are now immune to everything else other than being set on fire.
- All monsters and multiple creatures that are summoned now have a 1 turn stun effect.
- Added King Indivis the Fair as a statue in the Forstmourn Keep.
- He becomes less static in the undead phase and may even have some friends.
- Fixed an AI bug that allowed immobile creatures to swim or move towards levers.
- Fixed an AI bug that prevented certain spells from being used.
- Fixed an AI bug that prevented creatures from attacking bosses.
- Added Champion of Frostmourn and Hero of Frostmourn statuses.
- Wand of Bloodletting duration has been reduced by 80%.
- Wand of Torture damage has been nerfed by 50%.
- Manual has been updated the with the wand changes above.
- Critical casts with Spirit Wolves, Abyssal Grasp and Dancing Weapons will now befriend them.
- It is now much easier to summon daemon at higher levels (enslaving it is still just as hard).
- Fixed an AI bug that allowed animals etc. to equip weapons.
- Fixed a disarm bug that resulted to animals losing their claws and trying to find new weapons.
- Stashing, fetching and discarding gold coins should now update the status text in town. server changes:

- Server highscores have been reset.
- Your personal highscores will be reset when you die or retire the next time.
- Existing characters cannot trigger the win screen by looting the crown.
- Version 2.05 or newer is now required to login to the server.

Steaming hot fix number 1:

- Elemental cores can now be remotely stored using Soulhunter's Bag.
- Fixed status effect icons in Shrine of Nibar and Fubar.
- Fixed a bug with Infinite Flask when using plums.
- Fixed a bug that made self cast arcane spells print on the log twice.

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