November 27th 2010

Rings

Rings that say their effects don't stack, mean that their effects don't stack with effects from similar rings, but will stack with similar effects from other sources. Re-rolls, however, never stack regardless of the source.

Blessed rings can have up to two different enchants on them instead of one. Some blessed rings can have additional benefits such as stronger bonuses or weaker penalties than they would normally have.

Cursed rings have no additional harmful effects besides the usual penalties (see Cursed Items).

Ring of Accuracy

    Allows the wearer to re-roll misses with ranged and thrown weapons.

Ring of Adornment

    Looks impressive but contains no magical powers.

Ring of Brutality

    Allows the wearer to re-roll misses with melee weapons.

Ring of Clarity

    Grants immunity against blind, deafen and silence effects.

Ring of Control

    Grants immunity against charm, confuse and paralyse effects.

Ring of Deflection

    Increases maximum parry modifier by 1 and doubles the base parry modifier. This effect does not stack.

Ring of Elements

    Increases fire, frost and shock resistances by 1, and grants immunity against fire, frost and shock effects.

Ring of Evasion

    Increases maximum block, dodge and parry modifiers by 1, and either block, dodge or parry modifier by 1. This effect does not stack.

Ring of Familiar

    Summons and controls a whelp when equipped. This ring is destroyed if the whelp dies.

Ring of Fortitude

    Increases health by 1 point for every third level starting from the 1st (4th, 7th, and so on), and grants immunity against sleep and fear effects.

Ring of Freedom

    Grants immunity against slow, knockback and polymorph effects.

Ring of Grease

    Forces the wearer to drop the equipped melee weapon or shield on a D6 roll of 1 when attacking, blocking or parrying an attack. In addition, Ring of Grease forces the wearer to re-roll successful ranged to-hit rolls. This ring will become magically bound on equip and cannot be unequipped (see Cursed Items).

Ring of Haste

    Grants a haste effect at the expense of doubling the food and water consumption rates.

Ring of Hunger

    Triples food consumption rate. This ring will become magically bound on equip and cannot be unequipped (see Cursed Items).

Ring of Immunity

    Increases poison and disease resistances by 1, and grants immunity against poison, disease and curse effects.

Ring of Outcasts

    May contain up to three different armour enchants instead of one.

Ring of Regeneration

    Regenerates one health (plus base stamina modifier divided by two rounding down) per turn and allows the wearer to re-roll failed energy regeneration checks. This ring causes its wearer to become vulnerable to fire.

Ring of Resilience

    Grants immunity against leech, drain and instant kill effects.

Ring of Scholars

    Automatically identifies scrolls and tomes when they are picked up.

Ring of Searching

    Grants a free action that automatically searches the surroundings each turn when taking a move or rest action, and allows the wielder to re-roll failed search checks. This effect does not stack.

Ring of Sustenance

    Ignores food and water consumption on either even or odd game turns, depending on the hand the ring is equipped on.

Ring of Thirst

    Triples water consumption rate. This ring will become magically bound on equip and cannot be unequipped (see Cursed Items).