Change log 151206 -> 160820
These are the changes between version 1.13 (151206) and 1.14 (160820).
Client Changes
- Fixed a bug in amulet cooldown handling.
- Dogs no longer spawn lurkers or dwellers.
- Fixed some mouse looting issues with Sixth Sense talent.
- Mage Armour's description on the website now mentions that broken items do not remove the effect. The game itself doesn't do that because there's not enough space and I'm too lazy to actually fix the bug so it is now a feature.
- Enlarge Orb can no longer be used to kill neutral creatures without repercussions.
- Added a challenge that unlocks runes. Runes allow items to be enchanted even further. Once unlocked, any green skinned creature or monster can drop them.
- Fixed the description of Literacy: Celestial (on the website and in game).
- Added a stats screen that can be shown by pressing Ctrl when the inventory is open.
- Added some stats data on the mouse tooltip over STA and CHA abilities.
- Banish Daemon and Capture Soul spells now use charisma instead of stamina.
- Added a new creature called Looter and a new monster called Troll.
- Changed Wand of Wishing so that it can spawn a Looter once all wishes are done.
- Added a new repeating quest in the inn that can locate a Troll and a bunch of other green skins.
- Added a new item type called charms. Charms are items that affect you in some way while they are in your inventory. Charms are fairly powerful and only bosses, looters and monsters can drop them (cave bears and various tentacles can't drop them but all other monsters can).
- Unique items received a minor bump in their damage or number of enchants. Most items gained from +1 to +D3 points of extra damage while some items got an extra enchant. This also means that encounter bosses and the king can do a little more damage.
- Fixed a bug that made single arrows vanish if there were no suitable stack in the inventory when picked up and or when logged out.
- Increased the drop chance of Wand of Wishing by 400%.
- Fixed a bug that prevented Ring of Evasion from working if it was on the second ring slot (and froze the game if the first ring slot was empty and the creature or player was attacked).
- Added 6 new challenges.