May 13th, 2013

Slowly getting there...

I haven't yet decided if the upcoming 1.05 has any new features or if it just fixes known issues. I have somewhat limited free time at the moment and anything fancy would probably take months instead of weeks. Anyway, the latest change log can be found here.


April 20th, 2013

Hellish bundle...

Rogue's Tale is now a part of the Hellish Dungeon Bundle along with Guy vs The Wicked and Nefarious Land and 99 Levels to Hell. Grab yours from IndieBundle.org!


April 7th, 2013

Forum...

There's now a forum available which is hosted on Desura servers. Feel free to start new topics and suggest new boards and I'll see if I can make them happen. I also started a "New Player Tips" thread that lists all default keys and mouse buttons to help you get started. I plan to update that thread with other tips as soon as I can figure out which issues are the most common.


March 20th, 2013

Version 1.04 is up for grabs...

Change log can be found here.

As always, I forgot something from the package. This time it was the handmade dungeons that were supposed to make your short life span even more shorter! Unfortunately the whole release process is so time consuming that it's not feasible to whip out a new version just for them but fortunately you can grab them here and add them to the game yourself if you want.

There's three different installation versions of the game so you have do one of the following if you want to add the missing dungeons:

1. Desura and GamersGate users should locate "My Documents/Rogue's Tale" directory and unpack the zip there so that the resulting directory path looks like this: "My Documents/Rogue's Tale/data/dungeons"

2. ShinyLoot and Epixx.org (Launcher) users should unpack the zip in the installation directory so that the resulting directory path looks like this: "Program Files (x86)/Rogue's Tale/data/dungeons" if the game is installed under program files.

3. Epixx.org (Client only) users should unpack the zip in the same directory where the client is unpacked in so that the resulting directory path looks like this ".../client_directory/data/dungeons".


March 4th, 2013

Desura to the rescue...

If the demo feels too limited, you can get more levels and talents here:

Rogue

You can still get a serial for full game by poking the king in the demo before March 15th (see full details on the January 9th post).


February 26th, 2013

Version 1.03 is up for grabs...

Change log can be found here.


February 16th, 2013

New build of 1.02 is up for grabs...

Change log can be found here.

The chat has a bug (I forgot to add one line of code) and in order for it to work like it's supposed to you need to click once on the Common or Orcish and then Demonic.


February 14th, 2013

1.02 gameplay...

Here's a few movies of sword-and-board gameplay from level 1 to 20:


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